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</style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr /><td align="left" valign="top" width="32"><img align="left" border="0" height="32" src="images/rb-logo.png" width="32" /></td><td width="1">&#160;&#160;</td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a>&#160;&#183; <a href="classes.html"><font color="#004faf">All Classes</font></a>&#160;&#183; <a href="modules.html"><font color="#004faf">Modules</font></a></td></table><h1 align="center">QGraphicsTextItem Class Reference<br /><sup><sup>[<a href="qtgui.html">QtGui</a> module]</sup></sup></h1><p>The QGraphicsTextItem class provides a text item that you can
add to a <a href="qgraphicsscene.html">QGraphicsScene</a> to
display formatted text. <a href="#details">More...</a></p>

<p>Inherits <a href="qgraphicsobject.html">QGraphicsObject</a>.</p><h3>Methods</h3><ul><li><div class="fn" /><b><a href="qgraphicstextitem.html#QGraphicsTextItem">__init__</a></b> (<i>self</i>, QGraphicsItem&#160;<i>parent</i>&#160;=&#160;None, QGraphicsScene&#160;<i>scene</i>&#160;=&#160;None)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#QGraphicsTextItem-2">__init__</a></b> (<i>self</i>, QString&#160;<i>text</i>, QGraphicsItem&#160;<i>parent</i>&#160;=&#160;None, QGraphicsScene&#160;<i>scene</i>&#160;=&#160;None)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#adjustSize">adjustSize</a></b> (<i>self</i>)</li><li><div class="fn" />QRectF <b><a href="qgraphicstextitem.html#boundingRect">boundingRect</a></b> (<i>self</i>)</li><li><div class="fn" />bool <b><a href="qgraphicstextitem.html#contains">contains</a></b> (<i>self</i>, QPointF&#160;<i>point</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#contextMenuEvent">contextMenuEvent</a></b> (<i>self</i>, QGraphicsSceneContextMenuEvent&#160;<i>event</i>)</li><li><div class="fn" />QColor <b><a href="qgraphicstextitem.html#defaultTextColor">defaultTextColor</a></b> (<i>self</i>)</li><li><div class="fn" />QTextDocument <b><a href="qgraphicstextitem.html#document">document</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#dragEnterEvent">dragEnterEvent</a></b> (<i>self</i>, QGraphicsSceneDragDropEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#dragLeaveEvent">dragLeaveEvent</a></b> (<i>self</i>, QGraphicsSceneDragDropEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#dragMoveEvent">dragMoveEvent</a></b> (<i>self</i>, QGraphicsSceneDragDropEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#dropEvent">dropEvent</a></b> (<i>self</i>, QGraphicsSceneDragDropEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#focusInEvent">focusInEvent</a></b> (<i>self</i>, QFocusEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#focusOutEvent">focusOutEvent</a></b> (<i>self</i>, QFocusEvent&#160;<i>event</i>)</li><li><div class="fn" />QFont <b><a href="qgraphicstextitem.html#font">font</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#hoverEnterEvent">hoverEnterEvent</a></b> (<i>self</i>, QGraphicsSceneHoverEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#hoverLeaveEvent">hoverLeaveEvent</a></b> (<i>self</i>, QGraphicsSceneHoverEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#hoverMoveEvent">hoverMoveEvent</a></b> (<i>self</i>, QGraphicsSceneHoverEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#inputMethodEvent">inputMethodEvent</a></b> (<i>self</i>, QInputMethodEvent&#160;<i>event</i>)</li><li><div class="fn" />QVariant <b><a href="qgraphicstextitem.html#inputMethodQuery">inputMethodQuery</a></b> (<i>self</i>, Qt.InputMethodQuery&#160;<i>query</i>)</li><li><div class="fn" />bool <b><a href="qgraphicstextitem.html#isObscuredBy">isObscuredBy</a></b> (<i>self</i>, QGraphicsItem&#160;<i>item</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#keyPressEvent">keyPressEvent</a></b> (<i>self</i>, QKeyEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#keyReleaseEvent">keyReleaseEvent</a></b> (<i>self</i>, QKeyEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a></b> (<i>self</i>, QGraphicsSceneMouseEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#mouseMoveEvent">mouseMoveEvent</a></b> (<i>self</i>, QGraphicsSceneMouseEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#mousePressEvent">mousePressEvent</a></b> (<i>self</i>, QGraphicsSceneMouseEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#mouseReleaseEvent">mouseReleaseEvent</a></b> (<i>self</i>, QGraphicsSceneMouseEvent&#160;<i>event</i>)</li><li><div class="fn" />QPainterPath <b><a href="qgraphicstextitem.html#opaqueArea">opaqueArea</a></b> (<i>self</i>)</li><li><div class="fn" />bool <b><a href="qgraphicstextitem.html#openExternalLinks">openExternalLinks</a></b> (<i>self</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#paint">paint</a></b> (<i>self</i>, QPainter&#160;<i>painter</i>, QStyleOptionGraphicsItem&#160;<i>option</i>, QWidget&#160;<i>widget</i>)</li><li><div class="fn" />bool <b><a href="qgraphicstextitem.html#sceneEvent">sceneEvent</a></b> (<i>self</i>, QEvent&#160;<i>event</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setDefaultTextColor">setDefaultTextColor</a></b> (<i>self</i>, QColor&#160;<i>c</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setDocument">setDocument</a></b> (<i>self</i>, QTextDocument&#160;<i>document</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setFont">setFont</a></b> (<i>self</i>, QFont&#160;<i>font</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setHtml">setHtml</a></b> (<i>self</i>, QString&#160;<i>html</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setOpenExternalLinks">setOpenExternalLinks</a></b> (<i>self</i>, bool&#160;<i>open</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setPlainText">setPlainText</a></b> (<i>self</i>, QString&#160;<i>text</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setTabChangesFocus">setTabChangesFocus</a></b> (<i>self</i>, bool&#160;<i>b</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setTextCursor">setTextCursor</a></b> (<i>self</i>, QTextCursor&#160;<i>cursor</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a></b> (<i>self</i>, Qt.TextInteractionFlags&#160;<i>flags</i>)</li><li><div class="fn" /><b><a href="qgraphicstextitem.html#setTextWidth">setTextWidth</a></b> (<i>self</i>, float&#160;<i>width</i>)</li><li><div class="fn" />QPainterPath <b><a href="qgraphicstextitem.html#shape">shape</a></b> (<i>self</i>)</li><li><div class="fn" />bool <b><a href="qgraphicstextitem.html#tabChangesFocus">tabChangesFocus</a></b> (<i>self</i>)</li><li><div class="fn" />QTextCursor <b><a href="qgraphicstextitem.html#textCursor">textCursor</a></b> (<i>self</i>)</li><li><div class="fn" />Qt.TextInteractionFlags <b><a href="qgraphicstextitem.html#textInteractionFlags">textInteractionFlags</a></b> (<i>self</i>)</li><li><div class="fn" />float <b><a href="qgraphicstextitem.html#textWidth">textWidth</a></b> (<i>self</i>)</li><li><div class="fn" />QString <b><a href="qgraphicstextitem.html#toHtml">toHtml</a></b> (<i>self</i>)</li><li><div class="fn" />QString <b><a href="qgraphicstextitem.html#toPlainText">toPlainText</a></b> (<i>self</i>)</li><li><div class="fn" />int <b><a href="qgraphicstextitem.html#type">type</a></b> (<i>self</i>)</li></ul><h3>Qt Signals</h3><ul><li><div class="fn" />void <b><a href="qgraphicstextitem.html#linkActivated">linkActivated</a></b> (const QString&amp;)</li><li><div class="fn" />void <b><a href="qgraphicstextitem.html#linkHovered">linkHovered</a></b> (const QString&amp;)</li></ul><a name="details" /><hr /><h2>Detailed Description</h2><p>The QGraphicsTextItem class provides a text item that you can
add to a <a href="qgraphicsscene.html">QGraphicsScene</a> to
display formatted text.</p>
<p>If you only need to show plain text in an item, consider using
<a href="qgraphicssimpletextitem.html">QGraphicsSimpleTextItem</a>
instead.</p>
<p>To set the item's text, pass a <a href="qstring.html">QString</a> to QGraphicsTextItem's constructor, or
call <a href="qgraphicstextitem.html#setHtml">setHtml</a>()/<a href="qgraphicstextitem.html#setPlainText">setPlainText</a>().</p>
<p>QGraphicsTextItem uses the text's formatted size and the
associated font to provide a reasonable implementation of <a href="qgraphicstextitem.html#boundingRect">boundingRect</a>(), <a href="qgraphicstextitem.html#shape">shape</a>(), and <a href="qgraphicstextitem.html#contains">contains</a>(). You can set the
font by calling <a href="qgraphicstextitem.html#setFont">setFont</a>().</p>
<p>It is possible to make the item editable by setting the <a href="qt.html#TextInteractionFlag-enum">Qt.TextEditorInteraction</a>
flag using <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>
<p>The item's preferred text width can be set using <a href="qgraphicstextitem.html#setTextWidth">setTextWidth</a>() and
obtained using <a href="qgraphicstextitem.html#textWidth">textWidth</a>().</p>
<p><b>Note:</b> In order to align HTML text in the center, the
item's text width must be set.</p>
<p class="centerAlign"><img alt="" src="images/graphicsview-textitem.png" /></p>
<p><b>Note:</b> QGraphicsTextItem accepts <a href="qgraphicsitem.html#acceptHoverEvents">hover events</a> by default.
You can change this with <a href="qgraphicsitem.html#setAcceptHoverEvents">setAcceptHoverEvents()</a>.</p>
<hr /><h2>Method Documentation</h2><h3 class="fn"><a name="QGraphicsTextItem" />QGraphicsTextItem.__init__ (<i>self</i>, <a href="qgraphicsitem.html">QGraphicsItem</a>&#160;<i>parent</i>&#160;=&#160;None, <a href="qgraphicsscene.html">QGraphicsScene</a>&#160;<i>scene</i>&#160;=&#160;None)</h3><p>The <i>parent</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>The <i>scene</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>Constructs a <a href="qgraphicstextitem.html">QGraphicsTextItem</a>. <i>parent</i> is
passed to <a href="qgraphicsitem.html">QGraphicsItem</a>'s
constructor.</p>
<p><b>See also</b> <a href="qgraphicsscene.html#addItem">QGraphicsScene.addItem</a>().</p>


<h3 class="fn"><a name="QGraphicsTextItem-2" />QGraphicsTextItem.__init__ (<i>self</i>, QString&#160;<i>text</i>, <a href="qgraphicsitem.html">QGraphicsItem</a>&#160;<i>parent</i>&#160;=&#160;None, <a href="qgraphicsscene.html">QGraphicsScene</a>&#160;<i>scene</i>&#160;=&#160;None)</h3><p>The <i>parent</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>The <i>scene</i> argument, if not None, causes <i>self</i> to be owned by Qt instead of PyQt.</p><p>Constructs a <a href="qgraphicstextitem.html">QGraphicsTextItem</a>, using <i>text</i>
as the default plain text. <i>parent</i> is passed to <a href="qgraphicsitem.html">QGraphicsItem</a>'s constructor.</p>
<p><b>See also</b> <a href="qgraphicsscene.html#addItem">QGraphicsScene.addItem</a>().</p>


<h3 class="fn"><a name="adjustSize" />QGraphicsTextItem.adjustSize (<i>self</i>)</h3><p>Adjusts the text item to a reasonable size.</p>


<h3 class="fn"><a name="boundingRect" /><a href="qrectf.html">QRectF</a> QGraphicsTextItem.boundingRect (<i>self</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#boundingRect">QGraphicsItem.boundingRect</a>().</p>


<h3 class="fn"><a name="contains" />bool QGraphicsTextItem.contains (<i>self</i>, <a href="qpointf.html">QPointF</a>&#160;<i>point</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#contains">QGraphicsItem.contains</a>().</p>


<h3 class="fn"><a name="contextMenuEvent" />QGraphicsTextItem.contextMenuEvent (<i>self</i>, <a href="qgraphicsscenecontextmenuevent.html">QGraphicsSceneContextMenuEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#contextMenuEvent">QGraphicsItem.contextMenuEvent</a>().</p>


<h3 class="fn"><a name="defaultTextColor" /><a href="qcolor.html">QColor</a> QGraphicsTextItem.defaultTextColor (<i>self</i>)</h3><p>Returns the default text color that is used to for unformatted
text.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setDefaultTextColor">setDefaultTextColor</a>().</p>


<h3 class="fn"><a name="document" /><a href="qtextdocument.html">QTextDocument</a> QGraphicsTextItem.document (<i>self</i>)</h3><p>Returns the item's text document.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setDocument">setDocument</a>().</p>


<h3 class="fn"><a name="dragEnterEvent" />QGraphicsTextItem.dragEnterEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#dragEnterEvent">QGraphicsItem.dragEnterEvent</a>().</p>


<h3 class="fn"><a name="dragLeaveEvent" />QGraphicsTextItem.dragLeaveEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#dragLeaveEvent">QGraphicsItem.dragLeaveEvent</a>().</p>


<h3 class="fn"><a name="dragMoveEvent" />QGraphicsTextItem.dragMoveEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#dragMoveEvent">QGraphicsItem.dragMoveEvent</a>().</p>


<h3 class="fn"><a name="dropEvent" />QGraphicsTextItem.dropEvent (<i>self</i>, <a href="qgraphicsscenedragdropevent.html">QGraphicsSceneDragDropEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#dropEvent">QGraphicsItem.dropEvent</a>().</p>


<h3 class="fn"><a name="focusInEvent" />QGraphicsTextItem.focusInEvent (<i>self</i>, <a href="qfocusevent.html">QFocusEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#focusInEvent">QGraphicsItem.focusInEvent</a>().</p>


<h3 class="fn"><a name="focusOutEvent" />QGraphicsTextItem.focusOutEvent (<i>self</i>, <a href="qfocusevent.html">QFocusEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#focusOutEvent">QGraphicsItem.focusOutEvent</a>().</p>


<h3 class="fn"><a name="font" /><a href="qfont.html">QFont</a> QGraphicsTextItem.font (<i>self</i>)</h3><p>Returns the item's font, which is used to render the text.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setFont">setFont</a>().</p>


<h3 class="fn"><a name="hoverEnterEvent" />QGraphicsTextItem.hoverEnterEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#hoverEnterEvent">QGraphicsItem.hoverEnterEvent</a>().</p>


<h3 class="fn"><a name="hoverLeaveEvent" />QGraphicsTextItem.hoverLeaveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#hoverLeaveEvent">QGraphicsItem.hoverLeaveEvent</a>().</p>


<h3 class="fn"><a name="hoverMoveEvent" />QGraphicsTextItem.hoverMoveEvent (<i>self</i>, <a href="qgraphicsscenehoverevent.html">QGraphicsSceneHoverEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#hoverMoveEvent">QGraphicsItem.hoverMoveEvent</a>().</p>


<h3 class="fn"><a name="inputMethodEvent" />QGraphicsTextItem.inputMethodEvent (<i>self</i>, <a href="qinputmethodevent.html">QInputMethodEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#inputMethodEvent">QGraphicsItem.inputMethodEvent</a>().</p>


<h3 class="fn"><a name="inputMethodQuery" />QVariant QGraphicsTextItem.inputMethodQuery (<i>self</i>, <a href="qt.html#InputMethodQuery-enum">Qt.InputMethodQuery</a>&#160;<i>query</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#inputMethodQuery">QGraphicsItem.inputMethodQuery</a>().</p>


<h3 class="fn"><a name="isObscuredBy" />bool QGraphicsTextItem.isObscuredBy (<i>self</i>, <a href="qgraphicsitem.html">QGraphicsItem</a>&#160;<i>item</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#isObscuredBy">QGraphicsItem.isObscuredBy</a>().</p>


<h3 class="fn"><a name="keyPressEvent" />QGraphicsTextItem.keyPressEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#keyPressEvent">QGraphicsItem.keyPressEvent</a>().</p>


<h3 class="fn"><a name="keyReleaseEvent" />QGraphicsTextItem.keyReleaseEvent (<i>self</i>, <a href="qkeyevent.html">QKeyEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#keyReleaseEvent">QGraphicsItem.keyReleaseEvent</a>().</p>


<h3 class="fn"><a name="mouseDoubleClickEvent" />QGraphicsTextItem.mouseDoubleClickEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#mouseDoubleClickEvent">QGraphicsItem.mouseDoubleClickEvent</a>().</p>


<h3 class="fn"><a name="mouseMoveEvent" />QGraphicsTextItem.mouseMoveEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#mouseMoveEvent">QGraphicsItem.mouseMoveEvent</a>().</p>


<h3 class="fn"><a name="mousePressEvent" />QGraphicsTextItem.mousePressEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#mousePressEvent">QGraphicsItem.mousePressEvent</a>().</p>


<h3 class="fn"><a name="mouseReleaseEvent" />QGraphicsTextItem.mouseReleaseEvent (<i>self</i>, <a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#mouseReleaseEvent">QGraphicsItem.mouseReleaseEvent</a>().</p>


<h3 class="fn"><a name="opaqueArea" /><a href="qpainterpath.html">QPainterPath</a> QGraphicsTextItem.opaqueArea (<i>self</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#opaqueArea">QGraphicsItem.opaqueArea</a>().</p>


<h3 class="fn"><a name="openExternalLinks" />bool QGraphicsTextItem.openExternalLinks (<i>self</i>)</h3><h3 class="fn"><a name="paint" />QGraphicsTextItem.paint (<i>self</i>, <a href="qpainter.html">QPainter</a>&#160;<i>painter</i>, <a href="qstyleoptiongraphicsitem.html">QStyleOptionGraphicsItem</a>&#160;<i>option</i>, <a href="qwidget.html">QWidget</a>&#160;<i>widget</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#paint">QGraphicsItem.paint</a>().</p>


<h3 class="fn"><a name="sceneEvent" />bool QGraphicsTextItem.sceneEvent (<i>self</i>, <a href="qevent.html">QEvent</a>&#160;<i>event</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#sceneEvent">QGraphicsItem.sceneEvent</a>().</p>


<h3 class="fn"><a name="setDefaultTextColor" />QGraphicsTextItem.setDefaultTextColor (<i>self</i>, <a href="qcolor.html">QColor</a>&#160;<i>c</i>)</h3><p>Sets the color for unformatted text to <i>col</i>.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#defaultTextColor">defaultTextColor</a>().</p>


<h3 class="fn"><a name="setDocument" />QGraphicsTextItem.setDocument (<i>self</i>, <a href="qtextdocument.html">QTextDocument</a>&#160;<i>document</i>)</h3><p>Sets the text document <i>document</i> on the item.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#document">document</a>().</p>


<h3 class="fn"><a name="setFont" />QGraphicsTextItem.setFont (<i>self</i>, <a href="qfont.html">QFont</a>&#160;<i>font</i>)</h3><p>Sets the font used to render the text item to <i>font</i>.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#font">font</a>().</p>


<h3 class="fn"><a name="setHtml" />QGraphicsTextItem.setHtml (<i>self</i>, QString&#160;<i>html</i>)</h3><p>Sets the item's text to <i>text</i>, assuming that text is HTML
formatted. If the item has keyboard input focus, this function will
also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure
that the text is visible in all viewports.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#toHtml">toHtml</a>(), <a href="qgraphicsitem.html#hasFocus">hasFocus</a>(), and <a href="qgraphicssimpletextitem.html">QGraphicsSimpleTextItem</a>.</p>


<h3 class="fn"><a name="setOpenExternalLinks" />QGraphicsTextItem.setOpenExternalLinks (<i>self</i>, bool&#160;<i>open</i>)</h3><h3 class="fn"><a name="setPlainText" />QGraphicsTextItem.setPlainText (<i>self</i>, QString&#160;<i>text</i>)</h3><p>Sets the item's text to <i>text</i>. If the item has keyboard
input focus, this function will also call <a href="qgraphicsitem.html#ensureVisible">ensureVisible</a>() to ensure
that the text is visible in all viewports.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#toHtml">toHtml</a>() and <a href="qgraphicsitem.html#hasFocus">hasFocus</a>().</p>


<h3 class="fn"><a name="setTabChangesFocus" />QGraphicsTextItem.setTabChangesFocus (<i>self</i>, bool&#160;<i>b</i>)</h3><p>If <i>b</i> is true, the <b>Tab</b> key will cause the widget to
change focus; otherwise, the tab key will insert a tab into the
document.</p>
<p>In some occasions text edits should not allow the user to input
tabulators or change indentation using the <b>Tab</b> key, as this
breaks the focus chain. The default is false.</p>
<p>This function was introduced in Qt 4.5.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#tabChangesFocus">tabChangesFocus</a>(),
<a href="qgraphicsitem.html#GraphicsItemFlag-enum">ItemIsFocusable</a>, and
<a href="qgraphicstextitem.html#textInteractionFlags">textInteractionFlags</a>().</p>


<h3 class="fn"><a name="setTextCursor" />QGraphicsTextItem.setTextCursor (<i>self</i>, <a href="qtextcursor.html">QTextCursor</a>&#160;<i>cursor</i>)</h3><h3 class="fn"><a name="setTextInteractionFlags" />QGraphicsTextItem.setTextInteractionFlags (<i>self</i>, <a href="qt-textinteractionflags.html">Qt.TextInteractionFlags</a>&#160;<i>flags</i>)</h3><p>Sets the flags <i>flags</i> to specify how the text item should
react to user input.</p>
<p>The default for a <a href="qgraphicstextitem.html">QGraphicsTextItem</a> is <a href="qt.html#TextInteractionFlag-enum">Qt.NoTextInteraction</a>. This
function also affects the <a href="qgraphicsitem.html#GraphicsItemFlag-enum">ItemIsFocusable</a>
<a href="qgraphicsitem.html">QGraphicsItem</a> flag by setting it
if <i>flags</i> is different from <a href="qt.html#TextInteractionFlag-enum">Qt.NoTextInteraction</a> and
clearing it otherwise.</p>
<p>By default, the text is read-only. To transform the item into an
editor, set the <a href="qt.html#TextInteractionFlag-enum">Qt.TextEditable</a> flag.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#textInteractionFlags">textInteractionFlags</a>().</p>


<h3 class="fn"><a name="setTextWidth" />QGraphicsTextItem.setTextWidth (<i>self</i>, float&#160;<i>width</i>)</h3><p>Sets the preferred width for the item's text. If the actual text
is wider than the specified width then it will be broken into
multiple lines.</p>
<p>If <i>width</i> is set to -1 then the text will not be broken
into multiple lines unless it is enforced through an explicit line
break or a new paragraph.</p>
<p>The default value is -1.</p>
<p>Note that <a href="qgraphicstextitem.html">QGraphicsTextItem</a>
keeps a <a href="qtextdocument.html">QTextDocument</a> internally,
which is used to calculate the text width.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#textWidth">textWidth</a>() and <a href="qtextdocument.html#textWidth-prop">QTextDocument.setTextWidth</a>().</p>


<h3 class="fn"><a name="shape" /><a href="qpainterpath.html">QPainterPath</a> QGraphicsTextItem.shape (<i>self</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#shape">QGraphicsItem.shape</a>().</p>


<h3 class="fn"><a name="tabChangesFocus" />bool QGraphicsTextItem.tabChangesFocus (<i>self</i>)</h3><p>Returns true if the <b>Tab</b> key will cause the widget to
change focus; otherwise, false is returned.</p>
<p>By default, this behavior is disabled, and this function will
return false.</p>
<p>This function was introduced in Qt 4.5.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setTabChangesFocus">setTabChangesFocus</a>().</p>


<h3 class="fn"><a name="textCursor" /><a href="qtextcursor.html">QTextCursor</a> QGraphicsTextItem.textCursor (<i>self</i>)</h3><h3 class="fn"><a name="textInteractionFlags" /><a href="qt-textinteractionflags.html">Qt.TextInteractionFlags</a> QGraphicsTextItem.textInteractionFlags (<i>self</i>)</h3><p>Returns the current text interaction flags.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>


<h3 class="fn"><a name="textWidth" />float QGraphicsTextItem.textWidth (<i>self</i>)</h3><p>Returns the text width.</p>
<p>The width is calculated with the <a href="qtextdocument.html">QTextDocument</a> that <a href="qgraphicstextitem.html">QGraphicsTextItem</a> keeps
internally.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setTextWidth">setTextWidth</a>() and
<a href="qtextdocument.html#textWidth-prop">QTextDocument.textWidth</a>().</p>


<h3 class="fn"><a name="toHtml" />QString QGraphicsTextItem.toHtml (<i>self</i>)</h3><p>Returns the item's text converted to HTML, or an empty <a href="qstring.html">QString</a> if no text has been set.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setHtml">setHtml</a>().</p>


<h3 class="fn"><a name="toPlainText" />QString QGraphicsTextItem.toPlainText (<i>self</i>)</h3><p>Returns the item's text converted to plain text, or an empty
<a href="qstring.html">QString</a> if no text has been set.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setPlainText">setPlainText</a>().</p>


<h3 class="fn"><a name="type" />int QGraphicsTextItem.type (<i>self</i>)</h3><p>Reimplemented from <a href="qgraphicsitem.html#type">QGraphicsItem.type</a>().</p>
<hr /><h2>Qt Signal Documentation</h2><h3 class="fn"><a name="linkActivated" />void linkActivated (const QString&amp;)</h3><p>This is the default overload of this signal.</p><p>This signal is emitted when the user clicks on a link on a text
item that enables <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByMouse</a>
or <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByKeyboard</a>.
<i>link</i> is the link that was clicked.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>


<h3 class="fn"><a name="linkHovered" />void linkHovered (const QString&amp;)</h3><p>This is the default overload of this signal.</p><p>This signal is emitted when the user hovers over a link on a
text item that enables <a href="qt.html#TextInteractionFlag-enum">Qt.LinksAccessibleByMouse</a>.
<i>link</i> is the link that was hovered over.</p>
<p><b>See also</b> <a href="qgraphicstextitem.html#setTextInteractionFlags">setTextInteractionFlags</a>().</p>


<address><hr /><div align="center"><table border="0" cellspacing="0" width="100%"><tr class="address"><td align="left" width="25%">PyQt&#160;snapshot-4.9.5-9eb6aac99275 for X11</td><td align="center" width="50%">Copyright &#169; <a href="http://www.riverbankcomputing.com">Riverbank&#160;Computing&#160;Ltd</a> and <a href="http://www.qtsoftware.com">Nokia</a> 2012</td><td align="right" width="25%">Qt&#160;4.8.3</td></tr></table></div></address></body></html>